Hey! This could be an outstanding post for me.
In the last period, I didn't share any new designs or projects. I'm not sure about the reason behind this. It could be losing passion or being lazy or something else. But you know what, I didn't stop working on my skills all this time. In the last period, I was learning and taking courses about hard surface modeling on Cinema4D and Zbrush programs. In addition to learning the basics of Arnold render engine and how it works.
About the client:
Chick-Fil-A. (USA)

Chick-fil-A is one of the largest American fast food restaurant chains and the largest specializing in chicken sandwiches. The company is headquartered in College Park, Georgia. Chick-fil-A operates 2,836 restaurants, primarily in the United States. The chain has locations in 48 states, the District of Columbia, and Puerto Rico, with the opening of the first Hawaii location on 09/02/2022. The company also has operations in Canada, and previously had restaurants in the United Kingdom and South Africa.
You could know more about them here:
https://en.wikipedia.org/wiki/Chick-fil-A
https://www.chick-fil-a.com/

About the project:
The project was about illustrating, 3d modeling, texturing, shading, lighting, and animating over +50 designs that will be displayed as 3D models rotates according to the gyroscope that is embedded in  phones. These models will be shown in their mobile application. I was responsible for getting the illustrations ready for the spline modeling step and then working on the 3D model for each design. This could be my first official project in the 3D field. The video shown above couldn't be considered as final lighting or texturing as I just created it for practicing and presentation purposes. The final product with my mentor is an outstanding level. So you could judge me in this video on the modeling and animating as I am still not ready enough in the other sections. :)
Quick Notes about the project:
. The video shown above includes only 20 models ( 20 out of +50 models ) as each design takes a lot of time to be rendered.

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